Master Plan #56: Keith Baker on Designing Eberron

Interview | , , ,

The second & final basement tape episodes comes from September 2009: Ryan sat down with Keith Baker, creator of Eberron, to talk about setting design. They discuss various principles, ways to diverge from classic fantasy setups, working in lore, and so on. In particular, it’s interesting because of a setting design constraint: using monster and dungeon lore from Dungeons & Dragons as a core requirement of the setting, while still bringing something new to that subject.

Links:

Shout-out:

– Ryan

31:11 / 14.4M

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