Master Plan #69: Sean Nittner, Convention Games
June 18, 2015
Design Chat | sean nittner
Ryan is joined by Sean Nittner—owner of Big Bad Con, project manager for Evil Hat Productions, and all around excellent human. (Or human-wolf hybrid.) The conversation revolves around thinking about convention games as part of the design process, but our journey takes a few twists and turns.
About Big Bad Con: A fantastic tabletop RPG and LARP convention in Oakland, California on October 16–18, 2015. Check out the Kickstarter (ends July 2nd)!
We also talk about:
Organizing conventions
Being a publisher
Katanas & Trenchcoats
Useless speculation about Apocalypse World 2
All games will be made into convention games
“It doesn’t matter if you have a square or round peg, we will shove it into a con slot.”
The amount of work it takes to set up a game
The first scene problem in GM-less games
Love letters, as seen in Apocalypse World
In medias res adventure games
Supernatural season 10
Drama game set-ups, notable with Smallville RPG
“Shut the fuck up” as a technique
Follow Sean at @SeanNitter.
1:22:04 / 41 MB
– Ryan
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