Design Chat

Master Plan #69: Sean Nittner, Convention Games

June 18, 2015

Design Chat | sean nittner

Ryan is joined by Sean Nittner—owner of Big Bad Con, project manager for Evil Hat Productions, and all around excellent human. (Or human-wolf hybrid.) The conversation revolves around thinking about convention games as part of the design process, but our journey takes a few twists and turns.

 

About Big Bad Con: A fantastic tabletop RPG and LARP convention in Oakland, California on October 16–18, 2015. Check out the Kickstarter (ends July 2nd)!

 

We also talk about:

 

Organizing conventions

Being a publisher

Katanas & Trenchcoats

Useless speculation about Apocalypse World 2

All games will be made into convention games

“It doesn’t matter if you have a square or round peg, we will shove it into a con slot.”

The amount of work it takes to set up a game

The first scene problem in GM-less games

Love letters, as seen in Apocalypse World

In medias res adventure games

Supernatural season 10

Drama game set-ups, notable with Smallville RPG

“Shut the fuck up” as a technique

Follow Sean at @SeanNitter.

1:22:04 / 41 MB

– Ryan

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