July 5, 2012
Interview | basement tapes, Luke Crane, mouse guard, pacing, text
The first of the basement tape episodes! Ryan recorded a fantastic interview with Luke Crane back in Gen Con 2009, talking about the GM’s & Players’ Turns in Mouse Guard. It turned into a discussion about text design, reader assumptions about RPGs, media touchstones and their pitfalls, and of course the evolution of Mouse Guard’s turn structure.
When this was recorded, Ryan assumed it would be a two-part episode, so you’ll hear stuff to that effect. But Luke’s a charismatic interviewee, so we left all that in!
Jason Pitre, Genesis of Legend (Twitter) — for the bulk of the interview’s audio production
Duane O’Brien, A Terrible Idea (Twitter) — for help in little, secret ways
32:47 / 15.7M
Podcast: Play in new window | Download (Duration: 32:47 — 15.0MB)
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Master Plan #56: Keith Baker on Designing Eberron »
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