Tag Archives for multi-part

Master Plan #46: Designing Epic-Scale Games with Josh Roby Part 2, and Power of Names

Interview | ,

On this episode, we continue the discussion with Josh Roby about making epic-scale games, with the third of three points: respect, from the point of view of a game respecting its own epic conceit and NPCs respecting epic-scale PCs. Josh also gives an…

Master Plan #45: Designing Epic-Scale Games with Josh Roby, Part 1

Interview | ,

This week, Ryan talks with Josh Roby about designing games that support & address epic-scale play — that is, games that have a grand, dramatic scope as a main part of their premise. The interview ran long, as they covered three points they felt w…

Master Plan #43: Interview with Crafty Games, Part 2

Interview |

Right before heading off on a bi-coastal convention adventure, Ryan serves up the second half of the interview with Crafty Games. In this half, they talk about collaborating as a team and their main hurdles in revisiting their system & making Fant…