Thu, 17 April 2008 Master Plan #27: Designing from Other Games 1, Willow Palecek
Ryan kicks off this new series on designers discussing their experiences designing from other games by talking to new publisher Willow Palecek. She's recently published Awesome Adventures, her derivative of Evil Hat's FATE system. They talk for a bit about why she started with FATE, the reasons behind some of her design choices, and what sort of issues she's faces in playtesting those choices. After that, Ryan mentions a couple other podcasts where you can hear him talk and April's Sponsor Quote. Willow Palecek & Awesome Adventures:
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