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    Available at: http://masterplanpodcast.net/index.php?post_id=322147

    Ryan talks with Jennifer Rodgers, artist & colorist, about what a game designer should expect to know and should expect to find out in talking with an artist such as herself. They get a bit in-depth about her specific process, and she talks about some of the things she's learned over her time working with clients. Afterward, Ryan mentions BoardGamePodcasts.com, follows up on some comments made about episode 25, and thanks his awesome listeners for supporting him, criticizing him and in general being there to listen.

    Jennifer Rodgers:

    Other mentions:

    Running time: 29:25 / File size: 20.2 MB
    • CommentAuthorelmago79
    • CommentTimeMar 28th 2008
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    Thanks for the reply, Ryan.

    This was a great episode. Getting the artist's perspective is not something you get to hear often, specially what the artist expects of you in the various stages of production. And Jennifer has a great voice!
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    Hey, thanks for engaging me! Did I pronounce your handle right?

    Jennifer was a lot of fun. I hope to get to work with her in the future. There's always that "bears with guns" RPG...
    • CommentAuthorsteven807
    • CommentTimeApr 2nd 2008
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    Interesting episode -- I agree with elmago79's comments above.

    About the listener at EndGame who suggested that discussion of mechanics will be appreciated -- that was me! Woot! Looking forward to it.

    Oh and re: Bears with Guns, I'll tell you someone who wouldn't want to play that RPG: Stephen Colbert. So just keep that in mind..

    -Steven