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    Available at: http://www.masterplanpodcast.net/index.php?post_id=282998

    As the first episode in a series about busting assumptions in game design, Ryan talks with Ben Lehman about assumptions regarding game masters (or GMs). Ben has written three games that each deal with GM distribution differently: Polaris, which has no GM; Bliss Stage, which has a typical GM; and The Drifter's Escape, which has many GMs and one PC. Bringing these various experiences to the table, they unpack various assumptions and various design pitfalls. Afterwards, Ryan shares some random bits of advice he's found himself telling people lately.

    Ben's Games:

    Other Games Mentioned:

    Other Mentions:

    Running time: 28:14 / File size: 19.3 MB