Category Archives for Interview

Next Master Plan Live: with Brian Clevinger

This episode is available now!   Brian Clevinger—co-creator of the fantastic comic series Atomic Robo—will talk with Ryan about licensed roleplaying games from a side of the fence not often talked about: the licensor’s point of view. They’ll talk about what Brian expected before getting involved with Evil Hat Productions to create the Atomic Robo Roleplaying Game, how […]

Master Plan #62: Stephen Hood & Will Hindmarch on Storium

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Ryan sits down with Stephen Hood and Will Hindmarch or Protagonist Labs to talk about the new online roleplaying experience known as Storium. On this live episode, they talk about Storium’s origins and design, issues that came up in playtesting, the differences between developing for an upgradable platform versus a static book, and more. If […]

Master Plan #61: Vincent Baker on Evolution of Games and a Game Designer

Ryan sits down with Vincent Baker to ask him what ends up being some big questions: Where did Murderous Ghosts come from? What does “Powered by the Apocalypse” mean? What are his thoughts on his own design evolution? We go all over the place in this lengthy interview — talking about the old days at […]