Master Plan #20: Scene Framing and Pacing Mechanics with Luke Crane

Interview | , ,

On this anniversary episode of Master Plan, Ryan puts out an interview with Luke Crane he did at GenCon earlier in the year. They talk about the scene framing and pacing mechanics (or Disposition mechanics) in Burning Empires, partly sparked because Ryan didn’t completely understand them when he and his group played it. Luke goes into detail about how he came up with various design goals and elements in that part of Burning Empires and also gives some insight in how to play the game.

Warning: There’s a lot of profanity in this episode, and due to technical problems the interview has some severe audio degradations from 21:16 to 28:48.

Luke Crane:

Other Mentions:

Running time: 30:09 / File size: 20.7MB