Ryan talks with Joshua BishopRoby of Kallisti Press about beta playtesting — getting the game your working on playtested by people outside of your table. They talk about his current project that’s in beta playtest, Sons of Liberty. Speaking both generally and using Sons of Liberty as an example, Joshua discusses what a “beta playtest” is, the issues in getting people to playtest, what he’s looking for in feedback, and other playtesting topics. Ryan then talks about what he sees as the benefits, as a game designer, of playtesting someone else’s game.
Sons of Liberty — Beta Playtest until October 31st, 2007
- Sons of Liberty page
- Kallisti Press main page
- Full Light, Full Steam
- Have Games, Will Travel episode with Joshua BishopRoby
Running time: 23:56 / File size: 16.4 MB